#include "ADD.h"
#include "Joueur.h"

//#include "ConfigurerNiveaux.h"

#include <boost/assign/list_of.hpp>

using namespace std;
using namespace boost::assign;

int main(int argc, char* argv[])
{
  //lireNiveauxSortie();

  vector< unsigned int > traits = list_of( 14 )( 17 )( 13 )( 17 )( 15 )( 11 )( 0 );
  unsigned int ppCreation( 30 );

  Classe *testClasse = new Spec( traits, true, "Demi-Elfe" );

  testClasse -> construitClasse( ppCreation );

  delete testClasse;

  return 0;
}
